
This book guides amateur developers through their first steps with the iPhone or iPod Touch SDK. It gradually introduces the Objective-C programming language and Apple development tools, while encouraging readers to consider what will make their applications unique: user interactions.
This book guides amateur developers through their first steps with the iPhone or iPod Touch SDK. It gradually introduces the Objective-C programming language and Apple development tools, while encouraging readers to consider what will make their application unique: user interaction, visual and audio design, ergonomics, data storage and recording, and use of camera features.
Drawing on the experience of major French video game studios, this book explains how to design user-friendly and original interfaces. It shows how to transform all your ideas into applications. A comprehensive methodology will also enable you to successfully complete ambitious projects, bringing together several developers within a studio. An entire chapter is dedicated to marketing: how to distribute your applications and make them popular? How to stand out from the competition?









