3DS Max 2011

3DS Max 2011

A leader in animation and visualization software since its inception, 3ds Max is used in sectors as diverse as architecture, simulation, design, audiovisual production, and video games. Regular feature updates keep it at the forefront of 3D creation software. Major studios use it to create their special effects.

About the Book

A leader in animation and visualization software since its inception, 3ds Max is used in sectors as diverse as architecture, simulation, design, audiovisual production, and video games. Regular feature updates keep it at the forefront of 3D creation software. Major studios use it to create their special effects, as seen in films and television series like CSI, Avatar, and 2012; the Evian commercial; video games like Assassin's Creed and Warhammer Online; the new Audi and Ferrari models; and innovative architectural projects by Jean Nouvel and Zaha Hadid. This guide will help you quickly master the essential functions of 3ds Max 2011 and 3ds Max Design 2011, from modeling and textures to scene lighting and animation. Didactic and comprehensive, this book can be used for learning as well as a reference for everyday use of the software. It will teach you how to: Master and customize your interface. Analyze your project and choose the most suitable modeling method. Quickly create your 3D models. Master the various modification tools. Enhance your scene with materials and textures. Increase the realism of your scene using different lighting techniques. Add special effects. Achieve high-quality rendering. Venture into architectural design using specific tools. Animate your characters with Character Studio. Dress your characters using the Cloth and Hair modules. Perform physical lighting analyses. Import scenes from AutoCAD, Revit, or SketchUp.

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