Graviteam Tactics: Mius-Front is a tactical battalion-level combat simulation. It is a sequel to Graviteam Tactics: Operation Star and Achtung Panzer: Kharkov 1943.
The game consists of two modes:
Operational – mode where you can move and concentrate forces in the chosen direction, resupply and replace units, repair and refuel vehicles in turn.
Tactical – real-time mode where you conduct combat fire with the enemy, capturing territory, vehicles and destroying enemy personnel.
Four large-scale operations for the Red Army and the Wehrmacht with realistic organizational structures. The campaign features over 100 detailed vehicles produced in the USSR, Germany, the USA, and the UK. Over 140 square kilometers of realistic landscapes have been recreated from topographic maps and photographic and video footage.
New and improved user interface: simplified interface of the different panels, radial menu of commands and other improvements.
Interface appearance and customization: three appearance variants are included, customizable unit markers (Red Army, Wehrmacht, NATO).
High replayability and advanced AI, which selects the best strategy based on behavior, not a predetermined script.
Advanced force management in the operational phase: reinforcement strategies and reserve management.
Maintenance statistics: the performance of each unit is recorded (kills, losses, costs, etc.). After each battle, damage and the status of forces and vehicles are presented after the battle statistics.
Battlefield simulation: realistic vision devices, smoke screens and flares, trench creation, explosion craters. Remnants of previous battles remain on the battlefield until the end of the operation.
Realistic soldier behavior: Each soldier has several key parameters, such as experience level, endurance, and morale, which influence their behavior and effectiveness.
Detailed modeling of the weapon and realistic ballistics: bullets and projectiles follow ballistic trajectories, taking wind, temperature and other parameters into account.
Advanced armor penetration: modeling based on ballistic histograms without simplifications of probabilistic methods, secondary fragmentation field generation takes into account many parameters, such as the change in field shape in space, fragments and armor characteristics, armor thickness and damage conditions.
The complex vehicle damage system: engine, suspension, activities, weapons and targeting mechanisms can be damaged separately, affecting combat capabilities.
Destructible environment: almost everything can be blown up and destroyed, from the surface and buildings to the landscape, vehicles, and enemy defensive installations.
Advanced off-map artillery control, with different fuse settings and shell types.
Formation and movement methods: lines and columns, movement by road and covertly, infantry following behind tanks, setting a time limit, fire sectors, etc.
Automatic smoke screen deployment: units deploy smoke screens when the enemy is spotted.
- Format: ISO
- Language: English
- Size: 1.50 GB