
{"id":1715,"date":"2016-03-13T20:48:36","date_gmt":"2016-03-13T19:48:36","guid":{"rendered":"https:\/\/www.trucnet.com\/?p=1715"},"modified":"2016-03-13T20:48:36","modified_gmt":"2016-03-13T19:48:36","slug":"jeu-pc-graviteam-tactics-mius-front","status":"publish","type":"post","link":"https:\/\/www.trucnet.com\/en\/jeu-pc-graviteam-tactics-mius-front\/","title":{"rendered":"Graviteam Tactics Mius Front PC Game"},"content":{"rendered":"<p>Graviteam Tactics: Mius-Front is a tactical battalion-level combat simulation. It is a sequel to Graviteam Tactics: Operation Star and Achtung Panzer: Kharkov 1943.<\/p>\n<p>The game consists of two modes:<br \/>\nOperational \u2013 mode where you can move and concentrate forces in the chosen direction, resupply and replace units, repair and refuel vehicles in turn.<br \/>\nTactical \u2013 real-time mode where you conduct combat fire with the enemy, capturing territory, vehicles and destroying enemy personnel.<\/p>\n<p>Four large-scale operations for the Red Army and the Wehrmacht with realistic organizational structures. The campaign features over 100 detailed vehicles produced in the USSR, Germany, the USA, and the UK. Over 140 square kilometers of realistic landscapes have been recreated from topographic maps and photographic and video footage.<\/p>\n<p>New and improved user interface: simplified interface of the different panels, radial menu of commands and other improvements.<br \/>\nInterface appearance and customization: three appearance variants are included, customizable unit markers (Red Army, Wehrmacht, NATO).<br \/>\nHigh replayability and advanced AI, which selects the best strategy based on behavior, not a predetermined script.<br \/>\nAdvanced force management in the operational phase: reinforcement strategies and reserve management.<br \/>\nMaintenance statistics: the performance of each unit is recorded (kills, losses, costs, etc.). After each battle, damage and the status of forces and vehicles are presented after the battle statistics.<br \/>\nBattlefield simulation: realistic vision devices, smoke screens and flares, trench creation, explosion craters. Remnants of previous battles remain on the battlefield until the end of the operation.<\/p>\n<p>Realistic soldier behavior: Each soldier has several key parameters, such as experience level, endurance, and morale, which influence their behavior and effectiveness.<br \/>\nDetailed modeling of the weapon and realistic ballistics: bullets and projectiles follow ballistic trajectories, taking wind, temperature and other parameters into account.<br \/>\nAdvanced armor penetration: modeling based on ballistic histograms without simplifications of probabilistic methods, secondary fragmentation field generation takes into account many parameters, such as the change in field shape in space, fragments and armor characteristics, armor thickness and damage conditions.<br \/>\nThe complex vehicle damage system: engine, suspension, activities, weapons and targeting mechanisms can be damaged separately, affecting combat capabilities.<br \/>\nDestructible environment: almost everything can be blown up and destroyed, from the surface and buildings to the landscape, vehicles, and enemy defensive installations.<br \/>\nAdvanced off-map artillery control, with different fuse settings and shell types.<br \/>\nFormation and movement methods: lines and columns, movement by road and covertly, infantry following behind tanks, setting a time limit, fire sectors, etc.<br \/>\nAutomatic smoke screen deployment: units deploy smoke screens when the enemy is spotted.<\/p>\n<ul class=\"checklist\">\n<li>Format: ISO<\/li>\n<li>Language: English<\/li>\n<li>Size: 1.50 GB<\/li>\n<\/ul>\n<p><a href=\"https:\/\/1fichier.com\/?l4hwsfoxro\" class=\"su-button su-button-style-flat\" style=\"color:#FFFFFF;background-color:#008A56;border-color:#006f45;border-radius:6px\" target=\"_blank\" rel=\"noopener noreferrer\"><span style=\"color:#FFFFFF;padding:6px 18px;font-size:14px;line-height:21px;border-color:#4dae89;border-radius:6px;text-shadow:0px 0px 2px #000000\"><i class=\"sui sui-arrow-circle-down\" style=\"font-size:14px;color:#FFFFFF\"><\/i> DOWNLOAD<small style=\"padding-bottom:6px;color:#FFFFFF\">Server 1File<\/small><\/span><\/a><\/p>\n<p><a href=\"https:\/\/mega.nz\/#!ZxIECJiY!cyjBPZ4rqVIdW7bhDf9Vzfzjuib0So1V29Rjy5Dk3Jo\" class=\"su-button su-button-style-flat\" style=\"color:#FFFFFF;background-color:#008A56;border-color:#006f45;border-radius:6px\" target=\"_blank\" rel=\"noopener noreferrer\"><span style=\"color:#FFFFFF;padding:6px 18px;font-size:14px;line-height:21px;border-color:#4dae89;border-radius:6px;text-shadow:0px 0px 2px #000000\"><i class=\"sui sui-arrow-circle-down\" style=\"font-size:14px;color:#FFFFFF\"><\/i> DOWNLOAD<small style=\"padding-bottom:6px;color:#FFFFFF\">Mega Server<\/small><\/span><\/a><\/p>\n<p>&nbsp;<\/p>","protected":false},"excerpt":{"rendered":"<p>Tactics Graviteam: Mius-Front &#8211; simulation de combat au niveau du bataillon tactique. Il est une suite \u00e0 Graviteam Tactics: Operation Star et Achtung Panzer: Kharkov 1943. Le jeu est compos\u00e9 de deux modes: Operational &#8211; mode o\u00f9 vous pouvez d\u00e9placer et concentrer les forces dans le sens choisi, le r\u00e9approvisionnement et remplacer les unit\u00e9s, la [&hellip;]<\/p>","protected":false},"author":1,"featured_media":1716,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_lmt_disableupdate":"no","_lmt_disable":"","_exactmetrics_skip_tracking":false,"_exactmetrics_sitenote_active":false,"_exactmetrics_sitenote_note":"","_exactmetrics_sitenote_category":0,"footnotes":""},"categories":[29],"tags":[819,816,32,818,817],"class_list":["post-1715","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-jeux","tag-front","tag-graviteam","tag-jeu","tag-mius","tag-tactics"],"aioseo_notices":[],"modified_by":"Auteur","_links":{"self":[{"href":"https:\/\/www.trucnet.com\/en\/wp-json\/wp\/v2\/posts\/1715","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.trucnet.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.trucnet.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.trucnet.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.trucnet.com\/en\/wp-json\/wp\/v2\/comments?post=1715"}],"version-history":[{"count":0,"href":"https:\/\/www.trucnet.com\/en\/wp-json\/wp\/v2\/posts\/1715\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.trucnet.com\/en\/wp-json\/wp\/v2\/media\/1716"}],"wp:attachment":[{"href":"https:\/\/www.trucnet.com\/en\/wp-json\/wp\/v2\/media?parent=1715"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.trucnet.com\/en\/wp-json\/wp\/v2\/categories?post=1715"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.trucnet.com\/en\/wp-json\/wp\/v2\/tags?post=1715"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}